Here is my final presentation, uploaded to Youtube, https://www.youtube.com/watch?v=ttuZpy0pgeg.
In it I give a basic overview of the project, before covering the changes I made to the cinematic throughout the the 12 weeks, focusing mainly on the camera shots, before going into detail about the different areas which I was attempting to learn as part of this project.
Monday, 14 December 2015
Friday, 4 December 2015
Rule Of Thirds
After the alpha presentation, I was much happier with the
camera shots in the cinematic. However, after we had a lecture about the rule
of thirds, I decided that I would try and include this in some shots. Whilst I
am personally sceptical as to whether the rule of thirds actually makes any
difference, I decided that it was worth including as it may still make the
cinematic more appealing to others. Below I have included screenshots from my
cinematic, with the final camera placements, which show all the areas where I
have tried to line items up to the rule of thirds grid.
In the first shot, the bottom two points on the grid are
lined up with the white lines which mark the edge of the race track.
Where the camera comes to rest, the two right points line up
with the top and bottom of the barrier. The top and bottom of edges of the
barrier, also create two lines which point towards the area where the car
appears from.
Here, I’ve aligned the front tire perfectly between the two
horizontal lines.
The second shot of the car has the side of the car on the
bottom left point, and the top of the car lining up with the top line.
In the final shot, the end of the track sits on the bottom line.
The point of this is that hopefully, this will draw the eye towards the car as
it exits the scene.
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